Tag Archives: training

MeetMondays Head on @ Carriage Trade’s Meet Mondays

Carriage Trade is pleased to announce Meet Mondays!

Every Monday we will hold two race meets for all comers. To participate, simply show up at the Carriage Trade Livery and load into a starting gate when instructed.

Race meets are held at 12 noon SLT and at 7 pm SLT.  Top three winners receive ribbons and first place winner receives a trophy. Meet Mondays start on November 28, with the Princess Lillie moderating. See you there!

Livery Training Times Announced

Tyr Fluffy, Carriage Trade Livery Lead, has announced new training times for those horses who wish to provide Livery service. All Livery horses must complete training before they will receive an active livery board, whether they are serving as Livery horses in Game or for visitors.

The posted training times are as follows:

  • Sundays from 2-3 pm SLT
  • Thursdays from 7-8 pm SLT

Please meet at the Carriage Trade Livery for these training classes.

The Carriage Trade Roleplay Ecosystem: Horses

Carriage Trade enables roleplay for standard horse classes. The Carriage Trade community does allow two specific fantasy horse classes, but within the roleplay system no allowance or subclass is made for these sorts of horses.

Horses are not broken down by breed, but rather by training & weight, so that a player may create a character of whatever age, breed, or color they wish.

Status within the game is determined by Levels, Accomplishments, and Wins. Levels are achieved through passage of time, accrual of experience, accrual of wealth, specific Accomplishments and Wins.

Game status is unrelated to region authority.

Appearance & tack are determined by the subclass (Training Style) to which the player belongs, and the activity in which the player is engaged.  Horses are expected to be correctly turned out when working with their Riders, particularly in Competitive situations; likewise, Horses are expected to wear Tack appropriate to their chosen role, particularly when present in a roleplay facility.

Horses are the fastest class in the Carriage Trade system. They are the top-level weight class, being heavier than all other classes.   Horses have natural defensive weaponry (hind hooves, front hooves, teeth) with which they may inflict damage to other classes up to unconsciousness and temporary death. Horses may receive damage from other classes and subclasses and Horses which show themselves to be overly vicious may be sent away.

Horses may feed themselves through Chores or they may rely on their Human partners to feed them. Horses must seek medical treatment and care from the Veterinarian and performance enhancers from the Herbalist; shoes and hoof care from the Farrier; grooming from the Stablehand; and training from the Rider.

Horses provide livery saddle and carriage service to Humans and may serve in the Livery stable and receive both game token and in-world payment form riders.

Competition requires a willing Human partner or partners.