Every class & subclass of player in the Carriage Trade Roleplay System is interrelated to a greater or lesser degree. All classes must eat and can take damage.
Veterinarian
- Provides preventative care to horses, dogs, and cats, i.e., Vaccinations, disease testing, Coggins, wormer, poultices, etc.
- Provides curative care for wounds or damage to all horse & critter subclasses
- Has particular affinity to horses & dogs
- Has affinity with all animals & birds
- Less affinity with herbalist and farrier
Farrier
- Provides hoof care & shoes to all classes of horses
- Provides supplies to vet & stablehand (eg, syringes to vet, pitchforks/rakes to stablehand)
- Has particular affinity to horses & owls
- Has affinity to herbalist & dog
- Has no affinity with fox
Herbalist
- Provides performance enhancers & treats to all classes of horses
- Provides curative care to all humans, critters & birds subclasses
- Has particular affinity to owls, foxes
- Has no affinity with dogs
- Less affinity with vets
Apothecary
- Provides distillations & exotic herbs/spices/oils to herbalist
- Provides compounded drugs and vaccines to veterinarian
- Provides analgesics & curatives to all human subclasses
- Has particular affinity to other human subclasses
- Affinity with dogs
- Less affinity with horses
- No affinity with foxes & owls
Equestrian
- Provides training & grooming care to all subclasses of horse
- Provides grooming care & training to dogs
- Has particular affinity to horses, dogs
- Has affinity with all human subclasses
- Less affinity for owls
- No affinity with foxes









